Learning Goal: I’m working on a computer science writing question and need support to help me learn.
Given this small scenario:
The Diagram must have a class called EmployeeTimeSingleton which must implement the Singleton design pattern. This is the class that the Application Server Cluster will interact with.
Employees log their time using their ID (int). The system should take int ID and log the current server time when the clock-in or clock-out procedures are used.
The system should allow each employee to track multiple sets of hours per pay period, and the system should support multiple pay periods.
The system should be able to return how much an employee should be paid based on their hourly wage and the number of hours worked in a different pay period.
After implementing the system you designed above, the company found it so great that they decided to add salaried employees as well. For reference, a salaried employee is one who makes a fixed income per pay period. The salaried employee is still expected to clock in and clock out, but their pay is the same regardless of the number of hours worked. For this question, adapt your previous design of the system such that when calculating pay, at runtime, the system should either calculate pay of an hourly employee or a salaried employee.
Specifically we are asking you to:
Review the design patterns at https://refactoring.guru/design-patterns.Discuss (and cite) one software design pattern that you could incorporate into your design of the “Employee Time Logging API (the given scenario)” to solve this problem, explaining how the pattern applies and how it would be implemented. If helpful to your explanation, you may include a small updated UML Diagram